I am driven to tell stories through art and design. I create narrative-focused content to deliver unforgettable experiences.
I am currently working as an Associate Layout Artist with four years experience in the video game industry as well as film, photography, and television.
My skillset includes prototyping and implementing cinematic content, writing and proofing, pipeline and tool management, and project management. Additionally, I am proficient in industry-standard content creation tools including Unreal, Maya, MotionBuilder, Blender, and Adobe Creative Suite (Photoshop, Aftereffects, Premiere).